The original Dragon Quest 7 is a bonafide classic JRPG, but even its most ardent fans – myself included – will admit its fragmented story has some pretty serious pacing issues. Apparently, Square Enix agrees, as the recently revealed Dragon Quest 7 Reimagined cuts some unnecessary subplots and adds new scenes intended to make the plot feel more streamlined, according to the developers.

In a newly published Square Enix interview with Dragon Quest 7 Reimagined producer Takeshi Ichikawa, this issue of pacing is addressed.



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