With the Black Ops 7 beta set to kick off on October 2, Treyarch is eagerly anticipating the opportunity to welcome millions of players into six of its core 6v6 multiplayer maps this weekend. Naturally, with Black Ops 7 developed in parallel with its immediate predecessor, Black Ops 6, the two shooters share foundational systems and mechanics – meaning it’s likely that players already familiar with elements such as Omnimovement and weapon handling will more closely scrutinise the finer details of Treyarch’s cutting-edge 2035 combat.

But with the November 14 launch just weeks away, is there really enough time for the studio to action on any critical feedback it receives across the open beta weekend? “Oh, yeah, 1000%!” says Miles Leslie, associate creative director. “We welcome all constructive feedback – ‘constructive’ being the key thing there,” he chuckles.



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